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Camera tweaks

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Camera tweaks Empty Camera tweaks

Post by Kismet Fri 9 May - 23:16

Camera Tweaks

---Far Tweak---
Code:
C_NORMAL    = 0  --Õý³£Ä£Ê½
C_NEAR      = 1  --Æ«½üģʽ  ¾àÀë±ÈÕý³£Ä£Ê½Æ«½ü
C_HIGHSPEED = 2  --¸ßËÙģʽ  ¹Ì¶¨¾µÍ·, ²»¿ÉÐýת
C_SHIP      = 3  --º£ÉÏģʽ  ÔÚ´¬ÉÏ, ¾àÀëºÜÔ¶

CLU_Call("CameraRangeXY", C_NORMAL, 75, 30)
CLU_Call("CameraRangeZ", C_NORMAL, 10, 53)
CLU_Call("CameraRangeFOV", C_NORMAL, 10, 30)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 60, 55)

CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)

CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)

CLU_Call("CameraRangeXY", C_SHIP, 75, 30)
CLU_Call("CameraRangeZ", C_SHIP, 10, 53)
CLU_Call("CameraRangeFOV", C_SHIP, 10, 30)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 60, 55)

--ÖØжÁÈ¡¾µÍ·²ÎÊýÅäÖÃÎļþ
function LoadCameraConfig()
 
end

Original View

Code:
C_NORMAL    = 0  --Õý³£Ä£Ê½ 
C_NEAR      = 1  --Æ«½üģʽ  ¾àÀë±ÈÕý³£Ä£Ê½Æ«½ü
C_HIGHSPEED = 2  --¸ßËÙģʽ  ¹Ì¶¨¾µÍ·, ²»¿ÉÐýת
C_SHIP      = 3  --º£ÉÏģʽ  ÔÚ´¬ÉÏ, ¾àÀëºÜÔ¶

CLU_Call("CameraRangeXY", C_NORMAL, 38, 39.5)
CLU_Call("CameraRangeZ", C_NORMAL, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NORMAL, 17, 20)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 38, 38)

CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)

CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)

CLU_Call("CameraRangeXY", C_SHIP, 40, 45)
CLU_Call("CameraRangeZ", C_SHIP, 25, 43)
CLU_Call("CameraRangeFOV", C_SHIP, 6, 26)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 54, 54)

--ÖØжÁÈ¡¾µÍ·²ÎÊýÅäÖÃÎļþ
function LoadCameraConfig()
 
end

Some of Chuck's camera tweaks of picture taking

Ami Close-Up
Code:

C_NORMAL    = 0  --Õý³£Ä£Ê½
C_NEAR      = 1  --Æ«½üģʽ  ¾àÀë±ÈÕý³£Ä£Ê½Æ«½ü
C_HIGHSPEED = 2  --¸ßËÙģʽ  ¹Ì¶¨¾µÍ·, ²»¿ÉÐýת
C_SHIP      = 3  --º£ÉÏģʽ  ÔÚ´¬ÉÏ, ¾àÀëºÜÔ¶

CLU_Call("CameraRangeXY", C_NORMAL, 75, 30)
CLU_Call("CameraRangeZ", C_NORMAL, 6, 11)
CLU_Call("CameraRangeFOV", C_NORMAL, 10, 16)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 45, 45)

CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)

CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)

CLU_Call("CameraRangeXY", C_SHIP, 40, 45)
CLU_Call("CameraRangeZ", C_SHIP, 25, 43)
CLU_Call("CameraRangeFOV", C_SHIP, 6, 26)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 54, 54)

--ÖØжÁÈ¡¾µÍ·²ÎÊýÅäÖÃÎļþ
function LoadCameraConfig()
 
end

Phyllis & Lance close-up
Code:
C_NORMAL    = 0  --Õý³£Ä£Ê½
C_NEAR      = 1  --Æ«½üģʽ  ¾àÀë±ÈÕý³£Ä£Ê½Æ«½ü
C_HIGHSPEED = 2  --¸ßËÙģʽ  ¹Ì¶¨¾µÍ·, ²»¿ÉÐýת
C_SHIP      = 3  --º£ÉÏģʽ  ÔÚ´¬ÉÏ, ¾àÀëºÜÔ¶

CLU_Call("CameraRangeXY", C_NORMAL, 50, 20)
CLU_Call("CameraRangeZ", C_NORMAL, 3, 50)
CLU_Call("CameraRangeFOV", C_NORMAL, 15, 15)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 45, 45)

CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)

CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)

CLU_Call("CameraRangeXY", C_SHIP, 40, 45)
CLU_Call("CameraRangeZ", C_SHIP, 25, 43)
CLU_Call("CameraRangeFOV", C_SHIP, 6, 26)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 54, 54)

--ÖØжÁÈ¡¾µÍ·²ÎÊýÅäÖÃÎļþ
function LoadCameraConfig()
 
end

To change your camera angle...

Go to your PKO folder. The file path may vary, depending on where you saved it too when it was originally downloaded, but usually its something like:

C:\Program Files\Sing Gium Intl Pte Ltd\Pirate King Online\Pirate King

From there, find the "Scripts" folder, and inside select the "lua" folder.

There you will see the "CameraConf.clu" file. Right click it and open with notepad. Then just replace the current information with any of the above camera angles and you're done. ^^

Don't forget to save it!!
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Post by AlvinDj Sat 10 May - 16:17

bosou wrote:My tweaked camera settings

Code:
C_NORMAL    = 0  --Õý³£Ä£Ê½
C_NEAR      = 1  --Æ«½¨¹Ä£Ê½  ¾¨¤Àë¡ÀÈÕý³£Ä£Ê½Æ«½¨¹
C_HIGHSPEED = 2  --¸ßËÙģʽ  ¹Ì¶¡§¾µÍ¡¤, ²»¿ÉÐý¡Áª
C_SHIP      = 3  --º£ÉÏģʽ  ÔÚ´¬ÉÏ, ¾¨¤ÀëºÜÔ¶

CLU_Call("CameraRangeXY", C_NORMAL, 75, 30)
CLU_Call("CameraRangeZ", C_NORMAL, 20, 60)
CLU_Call("CameraRangeFOV", C_NORMAL, 25, 30)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 60, 55)

CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)

CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)

CLU_Call("CameraRangeXY", C_SHIP, 75, 30)
CLU_Call("CameraRangeZ", C_SHIP, 20, 60)
CLU_Call("CameraRangeFOV", C_SHIP, 25, 30)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 60, 55)

--ÖØжÁÈ¡¾µÍ¡¤²ÎÊýÅäÖÃÎļþ
function LoadCameraConfig()
 
end



to tweak the camera, open the cameraconf.clu file (found in the /scripts/lua subfolder of your PKO game folder), make sure that you keep a backup of it though because there are some areas in the game that interferes with the tweak and results into a CTD (crashing to desktop)


credits to chuck
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Post by Kiodoku Sun 11 May - 1:05

Can be opened with Notepad~
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Post by Becca Sun 11 May - 1:59

what tweak?
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Post by AlvinDj Sun 11 May - 5:59

Becca wrote:what tweak?

These are camera tweaks my dear..

To tweak your camera view of your PKO

File to be found in the /scripts/lua subfolder of your PKO game folder call cameraconf.clu

Its able to be opened via Notepad (right click open as notepad)
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Post by Becca Sun 11 May - 15:42

so we edit it?
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Post by Kismet Sun 11 May - 15:46

Becca wrote:so we edit it?

yes...just replace the information in your original camera config with the stuff posted here.
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Post by Becca Mon 12 May - 8:25

what will it do?
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Post by Becca Mon 12 May - 8:26

there are 3... which shud i use?
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Post by traherom Mon 12 May - 11:56

Becca wrote:there are 3... which shud i use?
Use the first one. The other is the original view and the third is a quote. Smile

It'll make your camera really zoomed out and overhead. The main advantage is it let's you see more.
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Post by xpekdworst Thu 15 May - 19:47

i cant do it...
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Post by traherom Thu 15 May - 20:54

What do you mean by "can't do it?" You're physically incapable of copying and pasting? Suspect

lol, jk... Did you restart the game after putting in the new camera stuff?
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Post by xpekdworst Thu 15 May - 20:56

where should i paste it?

the files are cannot be opened..teach me plix
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Post by holodeck Tue 20 May - 21:59

i love camera Twick! ^_^
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Post by ishinomorileon Tue 20 May - 22:19

tweaks are good to help you adjust camera angles to suit your battle style. cool ones.
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Post by AmiYumi Wed 21 May - 5:45

useful for ambush(SIN) or faster seal (SS,SM)...
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Post by AmiYumi Fri 23 May - 2:39

btw, kismet do you know how to tweak so that we view lesser area? mipmap become lesser and all other thing... I would like to use for buffer (idk how does the script works)
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Post by holodeck Fri 30 May - 23:40

any 1 get some EDIT cameraTwick? i dont like SO far!
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Post by iris_diclonius Sat 31 May - 5:58

no wonder voyagers in pvp uses tornado and lightning so far away from my camera view =_=... the magic to their success is twaking the camera view... thx GM though ^^,
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Post by Yukino Sun 1 Jun - 2:14

more tweak plz
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Post by Kiodoku Sun 1 Jun - 9:40

you make ur own custom one too =X it took me a day to get my own 1 , i followed like wat chuck said in his old froums
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Post by holodeck Sun 1 Jun - 13:33

im try to make mine but im confuse.. i cant make that i want CameraTwick
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